I graduated from University of Florida with a degree in Computer Science and maintained a 3.8 GPA within my major. I've had two internships where I've utilized computer science concepts and I've hosted multiple workshops around Python and Java. I've also worked on a lot of my own projects and made several games using C# and Unity.
I've worked with Arduinos and Raspberry Pi's a lot to create robots with different functions. One of them could detect and output the colors that were in front of its camera. There was also some computer engineering material that I went over when I got my computer science degree. We went over a lot of digital logic. I was also an intern in a firm that did rapid prototyping for clients all around the world so I had the chance to apply what I had learned to real projects.
I've made half a dozen mini games for practice using C# and Unity and that's how I learned and solidified my base knowledge for C#. I've made two bigger games with lots of moving parts and controls to demonstrate my mastery in C#.
I've made several functional games, both by myself and with groups. Last weekend I participated in a game jam and made a game with procedurally generated terrain. This game as well as the other games I've made use Unity and are programmed by me in C#. In my current internship, I'm making an app using Typescript. While the app isn't directly linked to gaming, I can make mobile gaming apps with what I learned.